Arabia
510167443Analyzed1v1 RM
·
3d ago on Sep 29, 2026·
29m 33s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
冥想控's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 644,818 analysed 1v1 players on Arabia.
ELEOS | wosm
S
Feudal Age
9:00
vs 9:49
top 17%
Castle Age
20:09
vs 21:48
top 24%
Imperial Age
—
vs 38:58
btm 0%
eAPM
66
vs 38
top 10%
First military
7:17
vs 10:33
top 5%
▲
Fast Feudal Age at 9:00 — faster than 83% of analysed players on Arabia
▲
Fast Castle Age at 20:09 — faster than 76% of analysed players on Arabia
▲
High eAPM (66) — top quarter of analysed players
▲
Early military at 7:17 (Militia) — earlier than 95% of analysed players on Arabia
▲
Town centers almost never idle — 34s across the first 20:09
冥想控
S
Feudal Age
9:00
vs 9:49
top 17%
Castle Age
21:13
vs 21:48
top 40%
Imperial Age
—
vs 38:58
btm 0%
eAPM
65
vs 38
top 11%
First military
7:17
vs 10:33
top 5%
▲
Fast Feudal Age at 9:00 — faster than 83% of analysed players on Arabia
▲
High eAPM (65) — top quarter of analysed players
▲
Early military at 7:17 (Champi Scout) — earlier than 95% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 21:13