Arabia
510161180Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
43m 46s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
冥想控's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
ELEOS | wosm
A
Feudal Age
8:26
vs 9:49
top 3%
Castle Age
24:07
vs 21:49
btm 21%
Imperial Age
—
vs 38:58
btm 0%
eAPM
69
vs 38
top 8%
First military
9:16
vs 10:33
top 23%
▲
Fast Feudal Age at 8:26 — faster than 97% of analysed players on Arabia
▼
Slow Castle Age at 24:07 — slower than 79% of analysed players on Arabia
▲
High eAPM (69) — top quarter of analysed players
▲
Town centers almost never idle — 26s across the first 24:07
冥想控
A
Feudal Age
8:48
vs 9:49
top 9%
Castle Age
26:08
vs 21:49
btm 9%
Imperial Age
—
vs 38:58
btm 0%
eAPM
66
vs 38
top 10%
First military
7:15
vs 10:33
top 5%
▲
Fast Feudal Age at 8:48 — faster than 91% of analysed players on Arabia
▼
Slow Castle Age at 26:08 — slower than 91% of analysed players on Arabia
▲
High eAPM (66) — top quarter of analysed players
▲
Early military at 7:15 (Champi Scout) — earlier than 95% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 26:08