Arabia
509538306Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
52m 47s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Lord_Wilfredo
124 units ordered
Cavalry Archer66
Scout Cavalry18
Knight17
Battering Ram6
Archer5
Cavalier5
Skirmisher5
Spearman2
First military 10:20 — Spearman
RZealotSV
165 units ordered
Light Cavalry55
Battle Elephant52
Spearman17
Elephant Archer10
Scout Cavalry8
Armored Elephant8
Ratha (Ranged)8
Monk3
Scorpion3
Trebuchet1
First military 10:33 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Lord_Wilfredo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
RZealotSV’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3