AoeStats
← Lord_Wilfredo

Arena

508131820Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 61m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Wei · Brazil
1513
+8
🇧🇷 Cumans · Brazil
1296
+16
🇧🇷 Franks · Brazil
1269
+17
🇧🇷 Britons · Brazil
1258
+18
🇦🇷 Franks · Argentina
1357
-17
🇧🇷 Sicilians · Brazil
1327
-16
🇦🇷 Mapuche · Argentina
1276
-13
🇧🇷 Khmer · Brazil
1274
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 3,194 11:09 15:05 28:57 ⛏ Fast Castle
48 3,000 12:06 16:01 28:26 ⛏ Fast Castle
40 2,472 10:17 14:23 30:39 ⛏ Fast Castle
40 2,506 12:26 18:06 — ⚔ FC into Skirms
35 2,137 8:58 37:24 51:38 ⚔ Archer Rush
32 1,990 10:18 14:26 28:26 ⛏ Fast Castle
32 1,999 9:23 37:58 51:23 ⚔ Tower Rush
31 1,900 11:45 16:19 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,355 48,095 12,360 3,260 104,070 110,707
32,670 30,373 21,885 7,150 92,078 136,810
17,820 23,575 18,580 4,350 64,325 97,435
19,835 16,715 12,635 875 50,060 51,138
23,145 14,542 7,225 1,700 46,612 69,745
17,035 7,990 11,675 840 37,540 45,449
15,135 13,994 4,010 2,450 35,589 36,715
17,565 10,625 3,535 2,715 34,440 38,766
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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