Arabia
507199563Analyzed1v1 RM
·
14d ago on Sep 17, 2026·
56m 4s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Lord_Wilfredo
216 units ordered
Cavalier74
Flemish Militia70
Paladin22
Coustillier15
Scout Cavalry12
Archer12
Monk3
Capped Ram3
Trebuchet2
Crossbowman1
Spearman1
Battering Ram1
First military 11:31 — Scout Cavalry
Elpinchecharly
266 units ordered
Knight136
Cavalier98
Scout Cavalry12
Militia7
Monk5
Spearman4
Trebuchet4
First military 10:06 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Lord_Wilfredo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Elpinchecharly’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9