Arabia
504926657Analyzed1v1 RM
·
25d ago on Sep 7, 2026·
59m 13s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Lord_Wilfredo's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
[LAK] GULIAN
B
Feudal Age
8:54
vs 9:49
top 13%
Castle Age
25:04
vs 21:49
btm 14%
Imperial Age
46:31
vs 38:58
btm 9%
eAPM
86
vs 38
top 3%
First military
9:54
vs 10:33
top 36%
▲
Fast Feudal Age at 8:54 — faster than 87% of analysed players on Arabia
▼
Slow Castle Age at 25:04 — slower than 86% of analysed players on Arabia
▼
Slow Imperial Age at 46:31 — slower than 91% of analysed players on Arabia
▲
High eAPM (86) — top quarter of analysed players
▲
Town centers almost never idle — 2s across the first 25:04
Lord_Wilfredo
C
Feudal Age
8:48
vs 9:49
top 9%
Castle Age
27:20
vs 21:49
btm 6%
Imperial Age
46:44
vs 38:58
btm 8%
eAPM
50
vs 38
top 28%
First military
8:54
vs 10:33
top 18%
▲
Fast Feudal Age at 8:48 — faster than 91% of analysed players on Arabia
▼
Slow Castle Age at 27:20 — slower than 94% of analysed players on Arabia
▼
Slow Imperial Age at 46:44 — slower than 92% of analysed players on Arabia
▲
Early military at 8:54 (Spearman) — earlier than 82% of analysed players on Arabia
▼
Town centers idle 4:35 of the first 27:20 — keep villagers queued