Arabia
504903738Analyzed1v1 RM
·
25d ago on Sep 7, 2026·
28m 13s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Lord_Wilfredo
41 units ordered
Archer22
Camel Scout6
Spearman4
Cavalry Archer4
Mangonel2
Knight2
Skirmisher1
First military 10:35 — Spearman
Combi | Asius
10 units ordered
Cavalry Archer6
Scout Cavalry3
Militia1
First military 10:05 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Lord_Wilfredo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Combi | Asius’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1