AoeStats
← Lord_Wilfredo

Arabia

504347745Analyzed
1v1 RM · 27d ago on Sep 5, 2026· 56m 24s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Japanese · Peru
1294
+15
🇦🇷 Mongols · Argentina
1270
-15
Lord_Wilfredo 166 units ordered
Elite Skirmisher69
Mangudai28
Archer24
Cavalry Archer17
Skirmisher13
Steppe Lancer5
Battering Ram4
Trebuchet3
Scout Cavalry2
Mangonel1
First military 11:54 — Scout Cavalry
Maech_ 152 units ordered
Cavalry Archer56
Light Cavalry40
Heavy Cavalry Archer22
Archer14
Skirmisher5
Petard3
Battering Ram3
Samurai3
Spearman2
Trebuchet2
Scout Cavalry1
Monk1
First military 12:02 — Archer

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Lord_Wilfredo’s army and what beats it
Elite Skirmisher ×69 trained
beaten bySkirmisher +3
Mangudai ×28 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
Archer ×24 trained
beaten bySkirmisher +3
Maech_’s army and what beats it
Cavalry Archer ×56 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
Light Cavalry ×40 trained
beaten bySpearman +15Camel Rider +9
Heavy Cavalry Archer ×22 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
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