Arabia
504339004Analyzed1v1 RM
·
28d ago on Sep 4, 2026·
37m 42s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Lord_Wilfredo
42 units ordered
Archer11
Mangudai10
Scout Cavalry6
Camel Scout5
Steppe Lancer3
Monk3
Spearman2
Crossbowman1
Cavalry Archer1
First military 9:36 — Spearman
Yo
45 units ordered
Battle Elephant21
Elephant Archer17
Monk4
Scout Cavalry2
Spearman1
First military 10:21 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Lord_Wilfredo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Yo’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Eagle Scout
+8
Scout Cavalry
+6