AoeStats
← la Campanella

Arena

506840677Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 50m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Burmese · Japan
1147
+12
🇲🇳 Khmer · Mongolia
1127
+13
🇨🇳 Slavs · China
1124
+13
🇨🇳 Turks · China
1062
+17
🇨🇳 Chinese · China
1104
-15
🇨🇳 Hindustanis · China
1074
-14
🇨🇳 Burgundians · China
1044
-13
🇨🇳 Bohemians · China
1035
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 2,631 11:12 15:40 29:40 ⛏ Fast Castle
39 1,958 10:09 17:20 31:10 ⛏ Fast Castle
38 1,940 10:46 15:10 29:02 ⛏ Fast Castle
32 1,606 12:16 16:04 30:11 ⛏ Fast Castle
30 1,507 11:50 15:40 29:02 ⛏ Fast Castle
26 1,317 9:45 15:40 28:56 ⛏ Fast Castle
21 1,047 12:25 15:40 30:11 ⛏ Fast Castle
12 615 11:40 15:39 27:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,635 30,620 16,750 3,125 81,130 92,907
25,555 26,105 11,905 3,450 67,015 73,236
28,365 14,405 16,120 2,490 61,380 63,881
29,875 10,285 19,690 1,500 61,350 66,676
28,555 20,835 7,225 3,100 59,715 73,353
29,820 12,365 14,955 1,050 58,190 88,139
22,455 14,325 12,605 2,325 51,710 55,465
15,630 15,115 7,095 1,650 39,490 39,883
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.