AoeStats
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Arena

510224268Analyzed
4v4 RM · 24h ago on Sep 30, 2026· 60m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Mongols · Colombia
1425
+11
🇨🇴 Teutons · Colombia
1405
+12
🇨🇴 Celts · Colombia
1321
+15
🇨🇴 Bohemians · Colombia
1313
+17
🇦🇷 Dravidians · Argentina
1361
-16
🇺🇸 Muisca · United States
1316
-14
🇲🇽 Portuguese · Mexico
1307
-13
🇦🇹 Britons · Austria
1267
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 2,746 8:52 20:22 33:44 ⚔ Towers FC
44 2,649 9:46 13:39 36:00 ⛏ Fast Castle
43 2,572 10:35 14:44 28:28 ⛏ Fast Castle
43 2,584 14:11 18:46 37:16 ⛏ Fast Castle
33 1,993 11:37 15:44 38:03 ⛏ Fast Castle
33 1,967 11:21 16:43 35:41 ⛏ Fast Castle
32 1,896 10:31 14:18 30:17 ⛏ Fast Castle
26 1,544 10:41 15:13 41:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,110 21,375 26,865 1,550 100,900 105,913
39,415 32,940 21,630 1,905 95,890 113,823
41,450 26,020 20,205 5,600 93,275 102,271
35,070 31,325 15,955 2,300 84,650 90,760
37,100 18,350 21,585 915 77,950 84,162
25,775 35,690 6,180 1,865 69,510 82,453
19,325 28,600 16,145 2,900 66,970 72,355
28,505 17,535 11,070 3,950 61,060 65,659
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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