Arabia
510469897Analyzed1v1 RM
·
15h ago on Oct 1, 2026·
49m 1s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
HANAMICHI's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
HANAMICHI
D
Feudal Age
14:10
vs 9:49
btm 2%
Castle Age
22:00
vs 21:49
btm 47%
Imperial Age
—
vs 38:58
btm 0%
eAPM
30
vs 38
btm 31%
First military
5:55
vs 10:33
top 2%
▼
Slow Feudal Age at 14:10 — slower than 98% of analysed players on Arabia
▼
Loom after the Feudal click (17:39) — usually safest before it
▲
Early military at 5:55 (Militia) — earlier than 98% of analysed players on Arabia
▼
Town centers idle 3:50 of the first 22:00 — keep villagers queued
gilgamesh
D
Feudal Age
11:26
vs 9:49
btm 14%
Castle Age
22:39
vs 21:49
btm 38%
Imperial Age
48:26
vs 38:58
btm 5%
eAPM
30
vs 38
btm 31%
First military
13:01
vs 10:33
btm 23%
▼
Slow Feudal Age at 11:26 — slower than 86% of analysed players on Arabia
▼
Slow Imperial Age at 48:26 — slower than 95% of analysed players on Arabia
▼
Town centers idle 3:39 of the first 22:39 — keep villagers queued