AoeStats
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Arena

508275700Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 33m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Britons · Germany
1475
+10
🇩🇪 Cumans · Germany
1405
+13
🇩🇪 Huns · Germany
1334
+16
🇩🇪 Persians · Germany
1294
+18
🇹🇼 Lithuanians · Taiwan
1361
-15
🇵🇱 Portuguese · Poland
1355
-15
🇺🇸 Muisca · United States
1349
-15
🇮🇹 Bengalis · Italy
1282
-12
Player eAPM Actions Feudal Castle Imperial Opening
44 1,459 9:13 22:05 — ⚔ Archer Rush
42 1,383 10:52 14:29 — ⛏ Fast Castle
40 1,309 10:30 14:58 — ⛏ Fast Castle
36 1,188 10:01 13:35 29:08 ⛏ Fast Castle
34 1,125 11:35 25:12 — ⛏ Fast Castle
29 956 10:57 20:58 — ⚔ Scout Rush
26 858 10:20 14:17 31:49 ⛏ Fast Castle
22 737 11:18 15:47 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,485 9,905 4,445 1,500 26,335 29,457
10,650 9,340 3,380 300 23,670 26,960
9,875 9,654 2,575 850 22,954 26,604
10,425 8,850 3,415 235 22,925 27,608
11,670 6,675 3,425 855 22,625 24,149
10,400 3,885 2,720 200 17,205 21,814
6,945 4,065 345 790 12,145 12,229
6,000 4,795 535 415 11,745 13,379
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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