AoeStats
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Nomad

508256258Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 59m 36s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Celts · Argentina
1341
+14
🇺🇸 Dravidians · United States
1337
+14
🇺🇾 Spanish · Uruguay
1283
+17
🇺🇸 Mongols · United States
1224
+19
🇩🇪 Teutons · Germany
1321
-17
🇩🇪 Persians · Germany
1304
-16
🇳🇴 Celts · Norway
1295
-16
🇹🇷 Italians · Türkiye
1281
-15
Player eAPM Actions Feudal Castle Imperial Opening
65 3,870 13:50 17:47 52:54 ⛏ Fish Boom FC
42 2,527 13:28 17:45 44:23 ⛏ Fish Boom FC
28 1,674 13:47 18:21 38:24 ⛏ Fish Boom FC
26 1,532 13:09 19:29 50:23 ⛏ Fish Boom FC
22 1,294 13:17 21:39 34:20 ⛏ Fish Boom into Fire Galleys FC
19 1,136 11:37 17:48 40:59 ⛏ Fish Boom FC
18 1,046 12:46 20:53 — ⛏ Fish Boom FC
9 537 13:17 22:06 — ⛏ Fish Boom into Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
42,505 21,628 15,800 3,235 83,168 87,703
33,685 17,881 10,860 3,290 65,716 74,574
21,590 21,264 8,735 1,915 53,504 61,405
18,475 21,648 9,320 500 49,943 52,231
14,105 15,128 7,370 1,800 38,403 41,651
8,800 13,426 10,530 4,955 37,711 38,725
4,470 5,103 990 200 10,763 11,102
3,440 5,060 820 200 9,520 9,575
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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