AoeStats
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Black Forest

506923006Analyzed
4v4 RM · 18d ago on Sep 15, 2026· 69m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bengalis · China
1298
+14
🇺🇸 Muisca · United States
1294
+14
🇨🇦 Bohemians · Canada
1277
+15
🇫🇮 Berbers · Finland
1262
+17
🇩🇪 Poles · Germany
1306
-16
1274
-16
🇩🇪 Persians · Germany
1255
-15
🇩🇪 Britons · Germany
1202
-13
Player eAPM Actions Feudal Castle Imperial Opening
57 3,981 12:07 16:49 30:53 ⛏ Fish Boom FC
52 3,621 12:17 16:38 30:27 ⛏ Fish Boom FC
35 2,430 11:06 15:15 30:37 ⛏ Fast Castle
34 2,391 11:30 15:19 32:13 ⛏ Fast Castle
32 2,272 12:14 16:52 31:19 ⛏ Fast Castle
28 1,991 10:55 15:30 28:18 ⛏ Fast Castle
24 1,668 11:58 15:38 31:58 ⛏ Fast Castle
20 1,372 12:02 18:27 34:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
76,050 44,310 38,600 5,750 164,710 180,219
53,455 46,601 50,670 4,445 155,171 188,782
66,110 45,776 35,705 5,620 153,211 160,840
81,110 26,523 43,485 1,890 153,008 156,445
36,915 34,485 38,880 4,300 114,580 130,218
39,555 46,310 18,575 3,680 108,120 141,208
24,650 48,316 29,140 4,245 106,351 109,244
37,215 21,846 25,140 4,185 88,386 109,450
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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