AoeStats
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MegaRandom

509570738Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 45m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Ethiopians · Mexico
1183
+13
🇲🇽 Mongols · Mexico
1164
+14
🇲🇽 Vietnamese · Mexico
1117
+16
🇲🇽 Koreans · Mexico
1112
+16
🇦🇷 Aztecs · Argentina
1156
-16
🇵🇱 Koreans · Poland
1126
-15
🇲🇽 Spanish · Mexico
1106
-14
🇫🇷 Koreans · France
1105
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 2,269 14:12 27:11 — ⚔ Fish Boom into Scouts
45 2,091 13:01 22:11 42:48 ⚔ Scout Rush
45 2,082 14:56 21:46 — ⛏ Fast Castle
31 1,422 15:47 22:54 — ⚔ Fish Boom into Towers FC
29 1,340 14:12 25:39 — ⛏ Fish Boom
26 1,206 16:14 20:06 — ⛏ Fast Castle
25 1,155 16:33 28:53 — ⚔ FC into Scouts
9 421 13:56 18:54 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,530 13,207 3,520 650 36,907 37,648
11,780 15,582 1,740 1,740 30,842 33,288
9,640 13,617 2,255 1,235 26,747 29,939
10,250 11,650 2,165 1,455 25,520 29,065
8,115 7,435 2,430 2,675 20,655 20,831
7,240 9,193 1,630 2,475 20,538 20,721
5,655 10,194 570 620 17,039 17,646
4,135 3,255 710 1,450 9,550 10,565
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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