Arabia
506155682Analyzed1v1 RM
·
19d ago on Sep 12, 2026·
40m 48s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
MZTK | GaboxNet .i.'s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
MZTK | GaboxNet .i.
A
Feudal Age
9:51
vs 9:49
btm 49%
Castle Age
20:55
vs 21:49
top 36%
Imperial Age
36:54
vs 38:58
top 31%
eAPM
55
vs 38
top 21%
First military
11:02
vs 10:33
btm 41%
▲
High eAPM (55) — top quarter of analysed players
▲
Town centers almost never idle — 16s across the first 20:55
MikeMango
A
Feudal Age
10:30
vs 9:49
btm 30%
Castle Age
17:26
vs 21:49
top 7%
Imperial Age
—
vs 38:58
btm 0%
eAPM
53
vs 38
top 23%
First military
13:22
vs 10:33
btm 21%
▲
Fast Castle Age at 17:26 — faster than 93% of analysed players on Arabia
▲
High eAPM (53) — top quarter of analysed players
▼
Town centers idle 3:01 of the first 17:26 — keep villagers queued