AoeStats
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Arena

508297223Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 57m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Sicilians · Germany
994
+9
🇩🇪 Malay · Germany
912
+12
🇩🇪 Franks · Germany
865
+13
🇩🇪 Hindustanis · Germany
828
+14
🇺🇸 Italians · United States
842
-13
🇫🇷 Cumans · France
815
-12
🇺🇦 Britons · Ukraine
808
-12
🇺🇸 Bohemians · United States
782
-11
Player eAPM Actions Feudal Castle Imperial Opening
26 1,469 11:24 15:31 44:37 ⛏ Fast Castle
23 1,348 10:32 14:39 36:12 ⛏ Fast Castle
22 1,265 10:55 20:13 30:28 ⛏ Fast Castle
18 1,007 12:13 18:52 — ⛏ Fast Castle
15 857 10:08 18:09 42:01 ⛏ Fast Castle
15 886 12:41 17:58 30:18 ⛏ Fast Castle
14 821 11:25 21:32 44:03 ⛏ Fast Castle
13 740 10:44 16:54 40:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,870 25,330 12,040 1,700 62,940 79,461
17,565 20,730 13,475 7,150 58,920 84,411
21,755 17,475 13,165 1,700 54,095 68,503
16,865 18,125 15,380 1,550 51,920 57,749
19,420 17,404 9,235 2,400 48,459 68,936
19,745 13,825 6,030 3,150 42,750 49,738
12,695 12,440 7,700 2,205 35,040 41,729
5,655 7,480 450 570 14,155 15,682
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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