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Oasis

508283850Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 94m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Cumans · Türkiye
860
+19
🇹🇷 Franks · Türkiye
835
+20
🇹🇷 Mongols · Türkiye
819
+20
🇺🇸 Hindustanis · United States
810
+21
🇩🇪 Sicilians · Germany
1018
-24
🇩🇪 Malay · Germany
932
-20
🇩🇪 Khmer · Germany
884
-19
🇩🇪 Hindustanis · Germany
845
-17
Player eAPM Actions Feudal Castle Imperial Opening
30 2,846 11:51 24:36 42:28 ⚔ Scout Rush
26 2,442 11:45 15:52 47:28 ⛏ Fast Castle
23 2,163 11:31 16:29 42:47 ⛏ Fast Castle
21 2,018 10:07 48:07 66:45
18 1,697 11:10 16:56 35:12 ⛏ Fast Castle
17 1,640 12:31 17:41 35:29 ⛏ Fast Castle
14 1,306 12:06 19:00 45:32 ⛏ Fast Castle
14 1,293 13:40 19:06 31:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
69,220 53,440 15,435 7,720 145,815 151,473
65,905 45,605 30,240 3,655 145,405 194,891
40,970 42,430 29,935 2,550 115,885 137,802
38,860 29,655 29,700 13,345 111,560 189,621
31,890 44,570 27,350 3,025 106,835 114,247
36,580 47,575 16,665 2,480 103,300 105,366
30,440 33,645 14,370 2,250 80,705 100,046
29,700 25,353 19,410 4,535 78,998 94,254
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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