AoeStats
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Arena

509721011Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 44m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1223
+13
🇧🇷 Wei · Brazil
1219
+13
🇵🇪 Malay · Peru
1192
+14
🇮🇩 Goths · Indonesia
1160
+15
🇫🇷 Portuguese · France
1164
-14
🇫🇷 Mongols · France
1158
-14
🇫🇷 Italians · France
1145
-14
🇪🇸 Hindustanis · Spain
1132
-13
Player eAPM Actions Feudal Castle Imperial Opening
55 2,449 10:48 14:31 31:47 ⛏ Fast Castle
37 1,629 10:14 14:02 31:35 ⛏ Fast Castle
35 1,563 10:30 14:25 28:56 ⛏ Fast Castle
34 1,491 10:27 15:58 31:00 ⛏ Fast Castle
29 1,296 10:04 15:08 29:40 ⛏ Fast Castle
27 1,196 11:11 16:12 31:10 ⛏ Fast Castle
23 1,005 10:25 17:16 34:13 ⛏ Fast Castle
22 1,001 13:28 17:28 30:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
61,515 13,468 32,465 1,500 108,948 110,191
62,660 20,700 22,245 1,700 107,305 110,346
32,030 16,245 17,755 3,750 69,780 75,103
23,745 27,095 16,040 1,600 68,480 71,697
20,095 20,220 13,990 6,700 61,005 71,040
21,215 21,670 7,625 3,050 53,560 74,375
14,625 20,525 14,145 2,250 51,545 58,035
16,565 11,280 10,065 2,305 40,215 45,634
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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