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African Clearing

510947392Analyzed
4v4 RM · 9h ago on Oct 3, 2026· 62m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Magyars · Russia
1202
+13
🇻🇳 Saracens · Vietnam
1193
+13
🇨🇱 Mongols · Chile
1090
+17
🇨🇳 Chinese · China
1061
+19
🇨🇴 Mapuche · Colombia
1193
-18
🇲🇽 Khmer · Mexico
1143
-16
🇲🇽 Chinese · Mexico
1104
-15
🇨🇴 Persians · Colombia
1071
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 2,704 13:11 17:24 37:58 ⛏ Fast Castle
37 2,353 14:21 18:49 36:17 ⛏ Fast Castle
37 2,336 21:18 28:31 49:22 ⛏ Fast Castle
35 2,182 13:59 18:18 43:04 ⛏ Fast Castle
25 1,540 14:53 19:14 35:39 ⛏ Fast Castle
24 1,508 14:30 20:18 36:12 ⚔ FC into Archers
22 1,393 13:06 18:42 31:36 ⛏ Fast Castle
11 692 16:11 23:26 42:12 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
36,490 17,205 30,270 4,255 88,220 101,250
31,780 20,668 23,455 4,625 80,528 83,436
14,750 32,300 23,285 1,050 71,385 80,505
17,755 29,568 21,145 2,045 70,513 79,107
28,590 29,391 8,890 2,100 68,971 74,808
14,350 21,095 14,745 2,590 52,780 63,747
25,565 13,370 8,630 1,260 48,825 49,848
6,260 9,325 3,900 1,150 20,635 24,841
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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