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Arena

510455416Analyzed
4v4 RM · 3d ago on Oct 1, 2026· 42m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Franks · Mexico
1222
+12
🇷🇺 Britons · Russia
1169
+15
🇲🇽 Inca · Mexico
1161
+15
🇺🇸 Turks · United States
1065
+18
🇨🇳 Spanish · China
1165
-16
🇦🇷 Bohemians · Argentina
1137
-15
🇫🇷 Persians · France
1125
-15
🇺🇸 Wu · United States
1116
-14
Player eAPM Actions Feudal Castle Imperial Opening
64 2,718 9:54 14:17 40:11 ⛏ Fast Castle
45 1,929 10:43 15:46 32:54 ⛏ Fast Castle
45 1,902 11:54 15:44 19:49 ◆ FC into Fast Imp
43 1,853 12:02 16:48 21:42 ◆ FC into Fast Imp
27 1,135 10:43 14:42 36:00 ⛏ Fast Castle
27 1,145 11:17 15:18 36:38 ⛏ Fast Castle
26 1,096 10:46 15:36 29:03 ⛏ Fast Castle
20 855 11:20 14:56 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,740 9,010 16,970 950 51,670 58,484
18,590 13,025 10,035 1,700 43,350 51,197
16,665 12,225 10,255 400 39,545 44,308
13,215 12,780 9,105 2,205 37,305 43,651
17,625 8,280 7,570 2,800 36,275 40,962
11,880 8,935 4,695 850 26,360 29,350
8,540 7,936 3,740 0 20,216 22,590
6,935 7,680 1,790 3,035 19,440 20,419
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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