AoeStats
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Yucatan

510280053Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 48m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
1307
+14
🇹🇼 Magyars · Taiwan
1272
+15
🇬🇧 Goths · United Kingdom
1197
+18
🇹🇼 Gurjaras · Taiwan
1133
+21
🇳🇱 Mongols · Netherlands
1314
-20
🇪🇸 Japanese · Spain
1235
-16
🇷🇺 Vietnamese · Russia
1219
-16
🇹🇷 Burgundians · Türkiye
1215
-16
Player eAPM Actions Feudal Castle Imperial Opening
61 2,964 10:47 15:14 33:24 ⛏ Fast Castle
50 2,438 11:04 20:33 42:22 ⚔ Scout Rush
43 2,062 11:16 15:02 30:19 ⛏ Fast Castle
41 1,973 11:35 18:30 32:37
37 1,791 10:42 16:16 38:35 ⚔ FC into Archers
35 1,679 11:08 18:18 39:15 ⛏ Fast Castle
32 1,529 10:53 18:56 32:21 ⛏ Fish Boom FC
27 1,296 9:14 19:12 32:05 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
24,960 31,735 11,940 3,000 71,635 80,339
30,540 18,924 11,960 5,700 67,124 81,375
25,325 17,970 16,670 5,200 65,165 73,111
24,345 12,637 11,870 2,660 51,512 68,063
15,535 18,836 13,225 3,750 51,346 54,904
23,730 14,026 10,755 2,520 51,031 54,841
17,225 16,036 11,575 2,180 47,016 56,919
11,400 10,607 4,205 4,465 30,677 35,979
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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