Arena
509084976Analyzed2v2 RM
·
6d ago on Sep 25, 2026·
32m 19s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 544,430 analysed team-game players on Arena.
MadmanMike91
B
Feudal Age
11:06
vs 10:55
btm 42%
Castle Age
16:08
vs 16:03
btm 48%
Imperial Age
—
vs 32:17
btm 0%
eAPM
29
vs 27
top 44%
First military
19:43
vs 18:52
btm 44%
▲
Town centers almost never idle — 20s across the first 16:08
bvh-*****
B
Feudal Age
10:45
vs 10:55
top 41%
Castle Age
15:33
vs 16:03
top 41%
Imperial Age
30:54
vs 32:17
top 37%
eAPM
20
vs 27
btm 28%
First military
16:31
vs 18:52
top 28%
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 7s across the first 15:33
Dr. Daniel Jackson
C
Feudal Age
10:15
vs 10:55
top 21%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
10
vs 27
btm 4%
First military
13:57
vs 18:52
top 9%
▲
Fast Feudal Age at 10:15 — faster than 79% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▲
Early military at 13:57 (Militia) — earlier than 91% of analysed players on Arena
▼
Town centers idle 8:15 of the first 30:00 — keep villagers queued
Rammit Inmaass
D
Feudal Age
15:51
vs 10:55
btm 1%
Castle Age
19:25
vs 16:03
btm 20%
Imperial Age
31:50
vs 32:17
top 46%
eAPM
14
vs 27
btm 11%
First military
21:51
vs 18:52
btm 31%
▼
Slow Feudal Age at 15:51 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 19:25 — slower than 80% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 19:25