AoeStats
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Arena

509007040Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 46m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1344
+14
🇨🇱 Celts · Chile
1338
+14
🇨🇳 Burgundians · China
1336
+14
🇯🇵 Mongols · Japan
1283
+16
🇩🇴 Burgundians · Dominican Republic
1324
-15
🇦🇷 Malay · Argentina
1300
-15
🇨🇴 Chinese · Colombia
1277
-14
🇲🇽 Romans · Mexico
1275
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 2,012 11:23 15:04 30:49 ⛏ Fast Castle
43 1,967 10:51 14:55 29:10 ⛏ Fast Castle
39 1,811 10:41 14:38 31:09 ⛏ Fast Castle
38 1,754 11:05 14:40 — ⛏ Fast Castle
37 1,719 10:04 14:24 34:37 ⛏ Fast Castle
35 1,603 9:03 27:33 38:39 ⚔ Towers FC
29 1,342 10:49 14:42 35:10 ⛏ Fast Castle
23 1,084 10:11 34:01 —

Resources

Player Food Wood Gold Stone Spent Collected
35,935 17,840 18,920 1,500 74,195 82,019
33,850 20,803 8,720 1,805 65,178 75,643
29,360 14,795 17,045 1,400 62,600 69,778
26,360 16,425 11,540 4,100 58,425 63,709
19,900 14,968 9,410 2,350 46,628 51,856
14,820 16,022 6,160 3,905 40,907 46,117
10,380 9,275 2,405 2,085 24,145 26,214
8,380 7,716 740 1,195 18,031 19,254
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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