AoeStats
← | ArCas | Toruk Makto

MegaRandom

508539337Analyzed
4v4 RM · 8d ago on Sep 22, 2026· 34m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
1322
+17
🇻🇪 Portuguese · Venezuela
1304
+17
🇵🇪 Koreans · Peru
1301
+18
🇪🇸 Magyars · Spain
1259
+19
🇵🇰 Vietnamese · Pakistan
1461
-23
🇩🇪 Maya · Germany
1364
-19
🇩🇪 Poles · Germany
1324
-17
🇵🇰 Franks · Pakistan
1190
-12
Compared against 146,366 analysed team-game players on MegaRandom.
percy_bysshe B
Feudal Age 10:29 vs 11:14
top 31%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 28 vs 28
top 50%
▲ Town centers almost never idle — 6s across the first 30:00
OL noken B
Feudal Age 10:13 vs 11:14
top 25%
Castle Age 32:23 vs 20:18
btm 2%
Imperial Age — vs 37:21
btm 0%
eAPM 33 vs 28
top 38%
First military 10:51 vs 14:32
top 18%
▲ Fast Feudal Age at 10:13 — faster than 75% of analysed players on MegaRandom
▼ Slow Castle Age at 32:23 — slower than 98% of analysed players on MegaRandom
▼ Loom after the Feudal click (15:19) — usually safest before it
▲ Early military at 10:51 (Scout Cavalry) — earlier than 82% of analysed players on MegaRandom
▼ Town centers idle 4:38 of the first 32:23 — keep villagers queued
| ArCas | Toruk Makto A
Feudal Age 9:57 vs 11:14
top 19%
Castle Age 24:04 vs 20:18
btm 19%
Imperial Age — vs 37:21
btm 0%
eAPM 54 vs 28
top 8%
First military 10:50 vs 14:32
top 18%
▲ Fast Feudal Age at 9:57 — faster than 81% of analysed players on MegaRandom
▼ Slow Castle Age at 24:04 — slower than 81% of analysed players on MegaRandom
▲ High eAPM (54) — top quarter of analysed players
▲ Early military at 10:50 (Scout Cavalry) — earlier than 82% of analysed players on MegaRandom
▲ Town centers almost never idle — 1s across the first 24:04
RagnarLothbrok S
Feudal Age 9:23 vs 11:14
top 10%
Castle Age 23:19 vs 20:18
btm 24%
Imperial Age 31:42 vs 37:21
top 12%
eAPM 79 vs 28
top 1%
First military 10:25 vs 14:32
top 13%
▲ Fast Feudal Age at 9:23 — faster than 90% of analysed players on MegaRandom
▼ Slow Castle Age at 23:19 — slower than 76% of analysed players on MegaRandom
▲ Fast Imperial Age at 31:42 — faster than 88% of analysed players on MegaRandom
▲ High eAPM (79) — top quarter of analysed players
▲ Early military at 10:25 (Archer) — earlier than 87% of analysed players on MegaRandom
▲ Town centers almost never idle — 2s across the first 23:19
Umair B
Feudal Age 9:41 vs 11:14
top 14%
Castle Age 28:47 vs 20:18
btm 4%
Imperial Age — vs 37:21
btm 0%
eAPM 30 vs 28
top 44%
First military 11:37 vs 14:32
top 26%
▲ Fast Feudal Age at 9:41 — faster than 86% of analysed players on MegaRandom
▼ Slow Castle Age at 28:47 — slower than 96% of analysed players on MegaRandom
▼ Town centers idle 5:42 of the first 28:47 — keep villagers queued
Haider_435 A
Feudal Age 9:03 vs 11:14
top 6%
Castle Age 25:09 vs 20:18
btm 14%
Imperial Age — vs 37:21
btm 0%
eAPM 40 vs 28
top 25%
First military 10:14 vs 14:32
top 11%
▲ Fast Feudal Age at 9:03 — faster than 94% of analysed players on MegaRandom
▼ Slow Castle Age at 25:09 — slower than 86% of analysed players on MegaRandom
▲ High eAPM (40) — top quarter of analysed players
▲ Early military at 10:14 (Archer) — earlier than 89% of analysed players on MegaRandom
▲ Town centers almost never idle — 40s across the first 25:09
Musti-1997 C
Feudal Age 10:57 vs 11:14
top 43%
Castle Age 24:23 vs 20:18
btm 17%
Imperial Age — vs 37:21
btm 0%
eAPM 18 vs 28
btm 25%
First military 11:46 vs 14:32
top 28%
▼ Slow Castle Age at 24:23 — slower than 83% of analysed players on MegaRandom
▼ Low eAPM (18) — busier hands win idle time back
MaMo7x A
Feudal Age 8:59 vs 11:14
top 5%
Castle Age 27:14 vs 20:18
btm 7%
Imperial Age — vs 37:21
btm 0%
eAPM 50 vs 28
top 12%
First military 10:20 vs 14:32
top 12%
▲ Fast Feudal Age at 8:59 — faster than 95% of analysed players on MegaRandom
▼ Slow Castle Age at 27:14 — slower than 93% of analysed players on MegaRandom
▲ High eAPM (50) — top quarter of analysed players
▲ Early military at 10:20 (Scout Cavalry) — earlier than 88% of analysed players on MegaRandom
▲ Town centers almost never idle — 9s across the first 27:14
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