AoeStats
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Oasis

508346803Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 45m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Mongols · Canada
1327
+12
🇦🇷 Berbers · Argentina
1321
+12
🇨🇦 Muisca · Canada
1295
+13
🇨🇴 Franks · Colombia
1288
+13
🇵🇪 Khitans · Peru
1390
-18
🇨🇴 Italians · Colombia
1307
-16
🇲🇽 Persians · Mexico
1147
-9
🇦🇷 Celts · Argentina
1065
-7
Player eAPM Actions Feudal Castle Imperial Opening
57 2,585 8:54 25:08 44:22 ⚔ Scout Rush
55 2,488 13:00 17:05 37:15 ⛏ Fast Castle
46 2,088 8:36 23:31 — ⚔ Scout Rush
39 1,765 9:43 22:20 — ⚔ Archer Rush
36 1,642 10:09 23:36 — ⚔ Scout Rush
33 1,499 20:01 23:49 — ⛏ Fast Castle
32 1,454 10:12 23:41 — ⚔ Scout Rush
23 1,061 15:17 31:25 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
20,210 8,855 10,305 955 40,325 44,205
13,300 12,344 9,980 2,915 38,539 39,106
15,080 7,966 4,705 200 27,951 30,954
9,005 10,990 3,320 1,150 24,465 26,876
8,945 8,297 4,120 1,515 22,877 23,133
9,765 9,320 1,645 1,795 22,525 25,941
8,420 5,760 2,710 300 17,190 18,981
6,255 4,761 925 300 12,241 12,592
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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