AoeStats
← | ArCas | Toruk Makto

Arena

508340456Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 43m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Bohemians · Mexico
1500
+8
🇨🇴 Italians · Colombia
1392
+12
🇲🇽 Khmer · Mexico
1306
+15
🇭🇳 Persians · Honduras
1279
+18
🇦🇷 Malay · Argentina
1318
-14
🇦🇷 Burgundians · Argentina
1318
-14
🇮🇹 Goths · Italy
1295
-13
🇨🇴 Huns · Colombia
1273
-12
Player eAPM Actions Feudal Castle Imperial Opening
69 2,997 10:54 15:38 29:28 ⛏ Fast Castle
51 2,231 11:08 14:32 40:00 ⛏ Fast Castle
49 2,141 10:06 14:11 — ⛏ Fast Castle
42 1,825 10:38 14:48 30:31 ⛏ Fast Castle
37 1,623 10:39 15:09 29:42 ⛏ Fast Castle
37 1,589 10:28 14:02 29:31 ⛏ Fast Castle
30 1,316 9:58 13:21 28:14 ⛏ Fast Castle
18 783 11:15 15:04 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,655 17,370 13,095 2,350 65,470 71,499
24,860 15,108 17,445 1,705 59,118 67,094
25,590 16,405 11,540 850 54,385 60,499
26,170 12,755 11,160 3,095 53,180 65,294
16,435 13,650 5,655 2,150 37,890 41,226
10,625 12,835 6,065 2,505 32,030 33,772
10,385 9,310 2,910 1,990 24,595 26,428
9,910 8,090 2,415 200 20,615 25,220
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.