AoeStats
← | ArCas | Toruk Makto

African Clearing

505116669Analyzed
4v4 RM · 23d ago on Sep 7, 2026· 50m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
1516
+8
🇨🇱 Mongols · Chile
1450
+10
🇨🇱 Celts · Chile
1288
+16
🇲🇽 Khmer · Mexico
1065
+25
🇦🇷 Khmer · Argentina
1325
-16
🇹🇷 Persians · Türkiye
1322
-16
🇹🇼 Japanese · Taiwan
1273
-14
🇩🇪 Cumans · Germany
1266
-13
Player eAPM Actions Feudal Castle Imperial Opening
51 2,584 10:17 28:27 43:18 ⚔ Scouts into Towers
38 1,902 13:45 17:44 — ⛏ Fast Castle
37 1,837 16:13 23:07 37:33 ⛏ Fast Castle
36 1,789 13:06 23:04 40:54 ⚔ Scout Rush
27 1,362 13:50 19:09 48:31 ⛏ Fast Castle
24 1,230 13:07 17:12 — ⛏ Fast Castle
24 1,199 12:07 23:13 — ⚔ Tower Rush
13 670 12:18 17:01 — ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
21,530 24,435 5,640 1,850 53,455 66,216
27,920 10,405 10,435 950 49,710 54,969
17,680 13,652 7,435 4,375 43,142 53,308
14,555 7,808 7,260 950 30,573 30,687
11,815 10,155 2,255 2,625 26,850 30,067
5,070 4,778 1,290 1,105 12,243 11,759
4,475 3,735 1,605 1,150 10,965 13,045
3,625 1,331 410 750 6,116 5,958
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.