AoeStats
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African Clearing

504898855Analyzed
4v4 RM · 25d ago on Sep 7, 2026· 36m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Inca · Peru
1349
+13
🇦🇷 Georgians · Argentina
1336
+14
🇦🇷 Saracens · Argentina
1304
+15
🇦🇷 Vietnamese · Argentina
1267
+18
🇺🇸 Mongols · United States
1317
-16
🇦🇷 Khmer · Argentina
1315
-16
🇺🇸 Britons · United States
1284
-15
🇨🇱 Armenians · Chile
1238
-13
Player eAPM Actions Feudal Castle Imperial Opening
51 1,870 12:54 15:55 — ⛏ Fast Castle
48 1,759 13:07 17:19 — ⛏ Fast Castle
42 1,555 14:28 20:47 — ⚔ Archer Rush
29 1,084 13:23 24:12 — ⚔ Archer Rush
28 1,046 13:16 27:03 — ⚔ Archer Rush
20 742 12:36 26:24 — ⚔ Tower Rush
19 698 13:08 32:05 — ⛏ Fast Castle
17 640 15:54 33:17 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
8,710 10,415 4,650 1,600 25,375 26,055
9,405 7,394 2,600 2,350 21,749 23,404
8,485 6,060 2,855 1,190 18,590 18,750
5,725 6,885 3,545 1,105 17,260 19,256
5,650 5,372 1,535 430 12,987 13,749
5,570 4,243 580 1,390 11,783 12,207
4,500 4,342 665 1,610 11,117 11,244
4,375 2,847 300 1,350 8,872 9,116
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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