AoeStats
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Nomad

504894612Analyzed
4v4 RM · 25d ago on Sep 7, 2026· 32m 58s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Sicilians · Argentina
1439
+15
🇦🇷 Japanese · Argentina
1388
+17
🇦🇷 Lithuanians · Argentina
1371
+18
🇦🇷 Vietnamese · Argentina
1367
+18
🇧🇷 Koreans · Brazil
1529
-22
🇨🇱 Hindustanis · Chile
1422
-17
🇧🇷 Spanish · Brazil
1371
-15
🇦🇷 Khmer · Argentina
1329
-14
Player eAPM Actions Feudal Castle Imperial Opening
50 1,644 13:20 16:31 — ⛏ Fish Boom FC
48 1,576 12:22 16:55 — ⛏ Fish Boom FC
43 1,423 13:53 17:27 — ⛏ Fish Boom FC
35 1,169 13:40 23:11 — ⚔ Fish Boom into Scouts
33 1,083 12:56 24:06 — ⚔ Fish Boom into M@A
27 875 20:16 26:04 — ⛏ Fish Boom FC
26 846 12:48 24:04 — ⚔ Fish Boom into Towers FC
20 652 12:25 — — ⚔ Fish Boom into Archers

Resources

Player Food Wood Gold Stone Spent Collected
8,010 6,349 2,770 1,750 18,879 19,425
8,380 7,510 1,765 320 17,975 17,578
5,850 5,271 1,000 2,830 14,951 15,131
4,950 5,068 1,900 1,165 13,083 13,026
6,325 3,187 300 2,195 12,007 12,734
5,470 4,665 780 950 11,865 11,566
3,500 3,136 390 990 8,016 7,888
2,300 2,825 625 300 6,050 6,142
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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