AoeStats
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Black Forest

510836185Analyzed
4v4 RM · 15h ago on Oct 2, 2026· 33m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Turks · United Kingdom
1051
+12
🇪🇸 Saracens · Spain
1038
+12
🇸🇰 Maya · Slovakia
952
+16
🇦🇷 Koreans · Argentina
906
+18
🇺🇸 Italians · United States
979
-16
🇹🇷 Persians · Türkiye
969
-15
🇺🇸 Turks · United States
943
-14
🇩🇪 Georgians · Germany
911
-13
Player eAPM Actions Feudal Castle Imperial Opening
22 744 13:48 18:03 28:09 ⛏ Fast Castle
20 678 12:23 16:32 — ⛏ Fast Castle
18 602 13:38 17:17 32:24 ⛏ Fast Castle
16 518 14:47 19:10 23:44 ◆ FC into Fast Imp
16 528 11:07 15:13 31:48 ⛏ Fast Castle
14 463 12:35 16:57 — ⛏ Fast Castle
12 393 15:09 25:10 — ⛏ Fish Boom FC
12 406 15:52 21:49 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
11,755 11,765 2,860 1,550 27,930 33,493
13,380 7,699 4,060 2,255 27,394 29,956
8,505 13,495 1,815 1,600 25,415 33,316
10,425 6,221 1,960 880 19,486 25,278
6,670 8,138 895 1,520 17,223 17,898
6,875 6,230 2,285 1,745 17,135 19,709
5,770 5,565 3,650 0 14,985 19,098
7,065 4,100 250 1,820 13,235 17,634
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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