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African Clearing

510810159Analyzed
4v4 RM · 20h ago on Oct 2, 2026· 36m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1074
+16
🇪🇸 Turks · Spain
1016
+19
🇬🇧 Wei · United Kingdom
1009
+19
🇫🇷 Aztecs · France
961
+21
🇭🇰 Lithuanians · Hong Kong SAR China
1106
-20
🇭🇰 Shu · Hong Kong SAR China
1097
-20
🇭🇰 Persians · Hong Kong SAR China
1066
-18
🇪🇸 Huns · Spain
1040
-17
Player eAPM Actions Feudal Castle Imperial Opening
40 1,431 13:13 18:42 — ⛏ Fast Castle
37 1,349 14:48 20:17 — ⛏ Fast Castle
36 1,311 13:35 26:25 — ⚔ Scout Rush
23 840 15:35 25:56 — ⛏ Fish Boom FC
21 763 14:08 21:56 — ⛏ Fast Castle
20 729 23:11 34:43 — ⛏ Fast Castle
20 734 17:11 21:25 — ⛏ Fast Castle
18 637 14:28 18:54 24:33 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
12,275 8,036 1,300 1,250 22,861 26,319
7,625 10,616 250 1,220 19,711 20,643
9,145 6,551 835 2,350 18,881 20,169
8,080 4,980 2,890 1,580 17,530 19,222
9,315 4,712 2,530 430 16,987 19,555
8,865 4,465 2,045 750 16,125 18,326
6,415 4,528 3,835 100 14,878 14,883
4,250 4,010 250 400 8,910 11,022
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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