AoeStats
← Legendario

Coastal Forest

510592492Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 57m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Goths · Spain
1059
+13
🇬🇧 Koreans · United Kingdom
932
+18
🇸🇪 Mongols · Sweden
901
+20
🇺🇸 Magyars · United States
868
+21
🇹🇷 Georgians · Türkiye
1081
-22
🇹🇷 Gurjaras · Türkiye
1001
-19
🇧🇷 Bulgarians · Brazil
967
-17
🇹🇷 Khmer · Türkiye
887
-14
Player eAPM Actions Feudal Castle Imperial Opening
64 3,669 11:28 22:17 40:34 ⚔ Fish Boom into Skirms
47 2,720 10:18 16:15 33:45 ⛏ Fast Castle
45 2,624 10:41 14:37 34:18 ⛏ Fast Castle
36 2,072 10:04 18:52 36:42 ⚔ Fish Boom into Scouts
35 2,006 14:51 18:45 35:00 ⛏ Fish Boom FC
33 1,909 9:25 20:29 33:47 ⚔ Scout Rush
28 1,624 10:37 17:07 35:34 ⛏ Fast Castle
24 1,383 11:48 21:35 —

Resources

Player Food Wood Gold Stone Spent Collected
52,495 28,628 14,310 1,805 97,238 107,812
17,625 28,952 17,215 3,650 67,442 95,371
21,325 25,936 15,990 2,900 66,151 68,506
34,850 12,148 16,250 2,200 65,448 76,463
34,400 15,942 12,255 2,250 64,847 68,273
19,265 21,848 13,965 2,175 57,253 61,936
14,230 19,966 9,535 2,535 46,266 55,840
13,980 12,337 2,365 3,285 31,967 35,071
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.