Arena
509572770Analyzed1v1 RM
·
3d ago on Sep 27, 2026·
39m 10s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Fede_II
78 units ordered
Two-Handed Swordsman28
Champion15
Elite Skirmisher15
Long Swordsman7
Composite Bowman5
Battering Ram3
Warrior Priest2
Siege Tower1
Spearman1
Mangonel1
First military 17:09 — Warrior Priest
key
40 units ordered
Hand Cannoneer27
Monk5
Bombard Cannon4
Mounted Crossbowman2
Hussite Wagon2
First military 16:31 — Monk
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Fede_II’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
key’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3