AoeStats
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Black Forest

509777871Analyzed
4v4 RM · 6d ago on Sep 28, 2026· 86m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Teutons · United States
847
+13
737
+17
🇵🇪 Bohemians · Peru
737
+17
🇦🇷 Cumans · Argentina
709
+18
🇺🇸 Franks · United States
812
-18
🇺🇸 Slavs · United States
810
-18
🇨🇳 Mongols · China
755
-16
🇧🇴 Byzantines · Bolivia
691
-13
Player eAPM Actions Feudal Castle Imperial Opening
32 2,723 13:16 19:57 28:56 ⛏ Fish Boom FC
26 2,228 11:08 21:21 33:59 ⛏ Fast Castle
25 2,177 11:12 17:37 32:26 ⛏ Fast Castle
23 1,995 11:08 16:18 33:33 ⛏ Fast Castle
23 2,020 7:50 42:20 53:33
20 1,707 13:28 16:58 30:42 ⛏ Fast Castle
17 1,449 14:43 26:55 39:39 ⚔ Scout Rush
13 1,097 13:40 21:32 35:45 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
46,730 27,800 48,680 6,185 129,395 151,066
48,135 35,195 16,760 2,635 102,725 118,908
45,865 24,445 26,845 4,600 101,755 107,927
28,050 42,908 19,240 5,700 95,898 139,603
15,800 38,393 29,600 5,530 89,323 119,719
28,080 29,890 24,805 2,260 85,035 116,695
20,570 31,535 24,130 2,345 78,580 94,716
21,180 29,177 18,055 3,000 71,412 100,335
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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