Arabia
508356032Analyzed2v2 RM
·
11d ago on Sep 22, 2026·
39m 33s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 233,926 analysed team-game players on Arabia.
Velmont
B
Feudal Age
10:53
vs 10:18
btm 35%
Castle Age
22:42
vs 22:29
btm 47%
Imperial Age
—
vs 39:58
btm 0%
eAPM
37
vs 31
top 38%
First military
11:48
vs 11:39
btm 48%
▲
Town centers almost never idle — 0s across the first 22:42
Juanfreelance
A
Feudal Age
9:00
vs 10:18
top 10%
Castle Age
26:12
vs 22:29
btm 14%
Imperial Age
39:18
vs 39:58
top 45%
eAPM
59
vs 31
top 9%
First military
9:38
vs 11:39
top 11%
▲
Fast Feudal Age at 9:00 — faster than 90% of analysed players on Arabia
▼
Slow Castle Age at 26:12 — slower than 86% of analysed players on Arabia
▲
High eAPM (59) — top quarter of analysed players
▲
Early military at 9:38 (Scout Cavalry) — earlier than 89% of analysed players on Arabia
▲
Town centers almost never idle — 11s across the first 26:12
Antonio Margarete
A
Feudal Age
9:40
vs 10:18
top 30%
Castle Age
22:23
vs 22:29
top 49%
Imperial Age
36:56
vs 39:58
top 26%
eAPM
43
vs 31
top 27%
First military
8:04
vs 11:39
top 3%
▲
Fast Feudal Age at 9:40 — faster than 70% of analysed players on Arabia
▲
Fast Imperial Age at 36:56 — faster than 74% of analysed players on Arabia
▼
Loom after the Feudal click (20:52) — usually safest before it
▲
Early military at 8:04 (Militia) — earlier than 97% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 22:23
ALV-Compa Robemmanml
A
Feudal Age
8:40
vs 10:18
top 3%
Castle Age
23:40
vs 22:29
btm 35%
Imperial Age
34:44
vs 39:58
top 12%
eAPM
44
vs 31
top 25%
First military
9:51
vs 11:39
top 15%
▲
Fast Feudal Age at 8:40 — faster than 97% of analysed players on Arabia
▲
Fast Imperial Age at 34:44 — faster than 88% of analysed players on Arabia
▲
High eAPM (44) — top quarter of analysed players
▲
Early military at 9:51 (Scout Cavalry) — earlier than 85% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 23:40