AoeStats
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African Clearing

510699840Analyzed
4v4 RM · 5h ago on Oct 2, 2026· 89m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Japanese · Taiwan
1072
+13
🇨🇳 Chinese · China
1060
+14
🇹🇼 Magyars · Taiwan
978
+18
🇧🇷 Cumans · Brazil
975
+17
🇰🇿 Inca · Kazakhstan
1047
-17
🇹🇷 Persians · Türkiye
1026
-16
🇵🇪 Goths · Peru
1004
-15
🇳🇴 Jurchens · Norway
969
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 3,474 12:28 21:48 41:35
30 2,632 17:29 23:43 41:48 ⛏ Fast Castle
27 2,364 13:56 19:07 36:37 ⛏ Fast Castle
27 2,394 13:23 25:21 36:19 ⚔ Scout Rush
23 2,042 19:22 42:53 51:13 ⛏ Fast Castle
16 1,397 13:06 21:46 37:15 ⛏ Fast Castle
14 1,287 14:45 18:45 50:49 ⛏ Fast Castle
13 1,155 15:02 24:11 44:34 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
47,155 39,230 56,390 6,400 149,175 158,142
60,675 31,392 49,875 6,225 148,167 159,726
54,065 54,273 19,970 7,425 135,733 148,971
57,005 49,555 14,880 3,500 124,940 126,140
47,925 39,355 24,670 4,000 115,950 130,666
55,580 25,215 16,315 5,000 102,110 105,224
22,505 39,735 21,735 5,700 89,675 92,285
34,425 30,275 14,280 4,325 83,305 92,977
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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