Four Lakes
510155323Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
27m 24s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Pete's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Pete
S
Feudal Age
9:00
vs 10:51
top 3%
Castle Age
20:40
vs 20:09
btm 44%
Imperial Age
—
vs 36:23
btm 0%
eAPM
56
vs 32
top 13%
First military
9:55
vs 12:45
top 13%
▲
Fast Feudal Age at 9:00 — faster than 97% of analysed players on Four Lakes
▲
High eAPM (56) — top quarter of analysed players
▲
Early military at 9:55 (Hulk) — earlier than 87% of analysed players on Four Lakes
▲
Town centers almost never idle — 45s across the first 20:40
nC_Future
A
Feudal Age
9:17
vs 10:51
top 5%
Castle Age
22:07
vs 20:09
btm 28%
Imperial Age
—
vs 36:23
btm 0%
eAPM
39
vs 32
top 34%
First military
9:51
vs 12:45
top 12%
▲
Fast Feudal Age at 9:17 — faster than 95% of analysed players on Four Lakes
▲
Early military at 9:51 (Hulk) — earlier than 88% of analysed players on Four Lakes
▲
Town centers almost never idle — 14s across the first 22:07