Four Lakes
507043437Analyzed1v1 RM
·
15d ago on Sep 16, 2026·
55m 31s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Jako2621's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Jako2621
D
Feudal Age
11:59
vs 10:51
btm 21%
Castle Age
22:18
vs 20:09
btm 27%
Imperial Age
42:17
vs 36:23
btm 15%
eAPM
13
vs 32
btm 6%
First military
23:46
vs 12:45
btm 3%
▼
Slow Feudal Age at 11:59 — slower than 79% of analysed players on Four Lakes
▼
Slow Imperial Age at 42:17 — slower than 85% of analysed players on Four Lakes
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 23:46 (Knight) — later than 97% of analysed players on Four Lakes
ejaco-11
D
Feudal Age
11:19
vs 10:51
btm 36%
Castle Age
27:57
vs 20:09
btm 3%
Imperial Age
47:29
vs 36:23
btm 5%
eAPM
15
vs 32
btm 9%
First military
13:29
vs 12:45
btm 43%
▼
Slow Castle Age at 27:57 — slower than 97% of analysed players on Four Lakes
▼
Slow Imperial Age at 47:29 — slower than 95% of analysed players on Four Lakes
▼
Low eAPM (15) — busier hands win idle time back
▼
Town centers idle 3:32 of the first 27:57 — keep villagers queued