Arabia
508896348Analyzed2v2 RM
·
7d ago on Sep 24, 2026·
33m 9s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,394 analysed team-game players on Arabia.
Teoldis
B
Feudal Age
10:51
vs 10:18
btm 36%
Castle Age
15:36
vs 22:29
top 3%
Imperial Age
—
vs 39:58
btm 0%
eAPM
29
vs 31
btm 44%
First military
14:24
vs 11:40
btm 29%
▲
Fast Castle Age at 15:36 — faster than 97% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 15:36
Vykostovac
D
Feudal Age
11:10
vs 10:18
btm 29%
Castle Age
30:03
vs 22:29
btm 4%
Imperial Age
—
vs 39:58
btm 0%
eAPM
13
vs 31
btm 8%
First military
11:42
vs 11:40
btm 49%
▼
Slow Castle Age at 30:03 — slower than 96% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 5:30 of the first 30:03 — keep villagers queued
A silly fella
C
Feudal Age
11:12
vs 10:18
btm 28%
Castle Age
18:52
vs 22:29
top 15%
Imperial Age
—
vs 39:58
btm 0%
eAPM
11
vs 31
btm 5%
First military
17:39
vs 11:40
btm 17%
▲
Fast Castle Age at 18:52 — faster than 85% of analysed players on Arabia
▼
Low eAPM (11) — busier hands win idle time back
▲
Town centers almost never idle — 6s across the first 18:52
Walls vs Zombies 2009
S
Feudal Age
8:31
vs 10:18
top 2%
Castle Age
21:58
vs 22:29
top 43%
Imperial Age
—
vs 39:58
btm 0%
eAPM
45
vs 31
top 23%
First military
9:31
vs 11:40
top 9%
▲
Fast Feudal Age at 8:31 — faster than 98% of analysed players on Arabia
▲
High eAPM (45) — top quarter of analysed players
▼
Loom after the Feudal click (10:45) — usually safest before it
▲
Early military at 9:31 (Scout Cavalry) — earlier than 91% of analysed players on Arabia