AoeStats
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African Clearing

510437331Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 37m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mongols · United States
1469
+10
🇲🇽 Bulgarians · Mexico
1351
+14
🇦🇷 Khmer · Argentina
1334
+15
🇺🇸 Vietnamese · United States
1315
+16
🇦🇺 Huns · Australia
1342
-15
🇵🇪 Georgians · Peru
1323
-14
🇵🇪 Mongols · Peru
1310
-13
🇦🇷 Italians · Argentina
1289
-13
Player eAPM Actions Feudal Castle Imperial Opening
72 2,723 12:41 24:27 — ⚔ Scouts into Towers
43 1,609 12:21 28:04 — ⚔ Drush
35 1,303 12:16 23:22 — ⚔ Scout Rush
33 1,257 12:27 16:25 — ⛏ Fast Castle
27 1,025 13:12 17:04 — ⛏ Fast Castle
25 951 14:40 26:19 — ⚔ Archer Rush
23 877 13:13 17:11 — ⛏ Fast Castle
18 668 14:13 19:26 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,350 10,206 3,640 1,150 25,346 29,255
9,380 5,849 1,580 1,380 18,189 18,272
8,775 4,680 3,625 950 18,030 17,795
7,825 5,261 1,250 1,560 15,896 15,728
6,430 5,625 2,690 950 15,695 17,026
5,000 4,076 1,145 950 11,171 13,791
3,970 2,927 950 1,075 8,922 8,626
2,950 3,808 930 300 7,988 8,029
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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