AoeStats
← Fenix

Pilgrims

509996061Analyzed
3v3 RM · 4d ago on Sep 29, 2026· 57m 10s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Burgundians · Peru
1355
+12
🇵🇪 Italians · Peru
1345
+13
🇦🇺 Britons · Australia
1219
+18
🇦🇷 Huns · Argentina
1288
-15
🇦🇷 Aztecs · Argentina
1287
-15
🇨🇦 Malians · Canada
1241
-13
Player eAPM Actions Feudal Castle Imperial Opening
59 3,387 12:44 16:56 34:00 ⛏ Fish Boom FC
58 3,330 11:40 21:47 48:55 ⛏ Fish Boom into Galleys into Fire Galleys FC
30 1,716 11:08 15:45 34:20 ⛏ Fish Boom FC
30 1,724 11:16 16:28 35:27 ⛏ Fish Boom into Fire Galleys FC
23 1,295 12:22 21:29 — ⚔ Scouts into Skirms
19 1,064 10:54 18:16 37:15 ⛏ Fish Boom into Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
20,270 32,125 26,605 3,730 82,730 87,579
31,455 18,950 22,820 1,900 75,125 97,875
15,075 26,060 12,980 4,275 58,390 64,591
20,655 14,320 10,465 1,500 46,940 50,895
14,055 17,780 6,385 2,705 40,925 41,497
12,215 10,590 4,300 4,310 31,415 32,966
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.