Arena
509441458Analyzed1v1 RM
·
5d ago on Sep 26, 2026·
49m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
MooseMooch's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 232,044 analysed 1v1 players on Arena.
MooseMooch
S
Feudal Age
10:28
vs 10:54
top 31%
Castle Age
13:16
vs 16:19
top 1%
Imperial Age
26:46
vs 32:19
top 6%
eAPM
49
vs 27
top 10%
First military
11:31
vs 17:05
top 4%
▲
Fast Castle Age at 13:16 — faster than 99% of analysed players on Arena
▲
Fast Imperial Age at 26:46 — faster than 94% of analysed players on Arena
▲
High eAPM (49) — top quarter of analysed players
▼
Loom after the Feudal click (24:59) — usually safest before it
▲
Early military at 11:31 (Scout Cavalry) — earlier than 96% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 13:16
ormtmc
A
Feudal Age
10:05
vs 10:54
top 18%
Castle Age
14:20
vs 16:19
top 9%
Imperial Age
36:59
vs 32:19
btm 18%
eAPM
43
vs 27
top 16%
First military
12:40
vs 17:05
top 9%
▲
Fast Feudal Age at 10:05 — faster than 82% of analysed players on Arena
▲
Fast Castle Age at 14:20 — faster than 91% of analysed players on Arena
▼
Slow Imperial Age at 36:59 — slower than 82% of analysed players on Arena
▲
High eAPM (43) — top quarter of analysed players
▼
Loom after the Feudal click (30:38) — usually safest before it
▲
Early military at 12:40 (Scout Cavalry) — earlier than 91% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 14:20