Arena
509178888Analyzed1v1 RM
·
6d ago on Sep 25, 2026·
44m 8s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
MooseMooch's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 232,044 analysed 1v1 players on Arena.
nmarc
S
Feudal Age
10:26
vs 10:54
top 30%
Castle Age
13:57
vs 16:19
top 4%
Imperial Age
30:13
vs 32:19
top 30%
eAPM
44
vs 27
top 14%
First military
12:31
vs 17:05
top 8%
▲
Fast Feudal Age at 10:26 — faster than 70% of analysed players on Arena
▲
Fast Castle Age at 13:57 — faster than 96% of analysed players on Arena
▲
Fast Imperial Age at 30:13 — faster than 70% of analysed players on Arena
▲
High eAPM (44) — top quarter of analysed players
▼
Loom after the Feudal click (20:22) — usually safest before it
▲
Early military at 12:31 (Scout Cavalry) — earlier than 92% of analysed players on Arena
▲
Town centers almost never idle — 0s across the first 13:57
MooseMooch
A
Feudal Age
11:09
vs 10:54
btm 40%
Castle Age
14:52
vs 16:19
top 20%
Imperial Age
27:24
vs 32:19
top 9%
eAPM
47
vs 27
top 12%
First military
13:06
vs 17:05
top 12%
▲
Fast Castle Age at 14:52 — faster than 80% of analysed players on Arena
▲
Fast Imperial Age at 27:24 — faster than 91% of analysed players on Arena
▲
High eAPM (47) — top quarter of analysed players
▼
Loom after the Feudal click (22:30) — usually safest before it
▲
Early military at 13:06 (Scout Cavalry) — earlier than 88% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 14:52