Arena
509039894Analyzed1v1 RM
·
7d ago on Sep 25, 2026·
52m 45s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
MooseMooch's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 232,044 analysed 1v1 players on Arena.
Stoner27
A
Feudal Age
10:54
vs 10:54
top 50%
Castle Age
14:53
vs 16:19
top 21%
Imperial Age
31:25
vs 32:19
top 42%
eAPM
54
vs 27
top 7%
First military
12:25
vs 17:05
top 7%
▲
Fast Castle Age at 14:53 — faster than 79% of analysed players on Arena
▲
High eAPM (54) — top quarter of analysed players
▼
Loom after the Feudal click (24:31) — usually safest before it
▲
Early military at 12:25 (Scout Cavalry) — earlier than 93% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 14:53
MooseMooch
A
Feudal Age
11:32
vs 10:54
btm 27%
Castle Age
15:03
vs 16:19
top 25%
Imperial Age
27:33
vs 32:19
top 9%
eAPM
50
vs 27
top 9%
First military
13:30
vs 17:05
top 15%
▲
Fast Castle Age at 15:03 — faster than 75% of analysed players on Arena
▲
Fast Imperial Age at 27:33 — faster than 91% of analysed players on Arena
▲
High eAPM (50) — top quarter of analysed players
▼
Loom after the Feudal click (21:18) — usually safest before it
▲
Early military at 13:30 (Scout Cavalry) — earlier than 85% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 15:03