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Nomad

506501130Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 36m 44s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Teutons · Türkiye
1434
+18
🇨🇦 Magyars · Canada
1387
+20
🇺🇸 Khitans · United States
1379
+20
🇨🇴 Vikings · Colombia
1366
+21
🇦🇷 Saracens · Argentina
1620
-25
🇦🇷 Romans · Argentina
1475
-20
🇦🇷 Gurjaras · Argentina
1423
-18
🇦🇷 Lithuanians · Argentina
1389
-16
Player eAPM Actions Feudal Castle Imperial Opening
43 1,585 12:52 17:11 — ⛏ Fish Boom FC
37 1,347 12:49 24:21 — ⚔ Scout Rush
37 1,364 12:45 25:32 35:41 ⛏ Fish Boom into Galleys FC
37 1,372 15:15 18:57 — ⛏ Fish Boom FC
35 1,268 12:29 21:51 — ⛏ Fish Boom into Fire Galleys FC
34 1,238 13:34 20:44 36:21 ⛏ Fish Boom into Fire Galleys FC
31 1,124 12:56 25:20 — ⛏ Fish Boom into Galleys FC
26 959 14:03 21:56 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
10,300 12,044 5,240 950 28,534 30,129
12,660 9,704 3,125 850 26,339 28,727
8,275 11,172 2,835 1,050 23,332 23,701
8,415 10,578 3,290 955 23,238 25,923
6,495 10,051 2,340 2,165 21,051 20,808
8,920 6,591 4,325 240 20,076 20,595
5,760 4,108 1,540 1,420 12,828 14,488
3,670 4,264 755 480 9,169 9,419
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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