AoeStats
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Black Forest

508071813Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 57m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Byzantines · France
786
+9
🇹🇷 Spanish · Türkiye
747
+11
🇹🇷 Turks · Türkiye
746
+11
🇹🇷 Portuguese · Türkiye
713
+12
🇮🇳 Romans · India
673
-13
🇮🇳 Franks · India
646
-11
🇮🇳 Britons · India
609
-10
🇮🇳 Hindustanis · India
567
-9
Player eAPM Actions Feudal Castle Imperial Opening
23 1,309 11:02 19:14 35:49 ⛏ Fast Castle
23 1,346 12:53 21:35 36:38 ⛏ Fast Castle
17 990 10:27 23:31 48:22 ⛏ Fast Castle
15 846 15:30 28:13 39:26 ⛏ Fish Boom FC
15 858 12:42 23:30 35:44 ⛏ Fish Boom FC
13 737 18:26 24:26 35:05 ⛏ Fish Boom FC
13 771 15:03 21:00 36:24 ⛏ Fish Boom FC
8 453 15:11 28:23 38:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,245 20,166 21,060 3,310 75,781 85,379
28,015 18,085 21,480 5,070 72,650 86,186
23,605 16,440 16,595 2,225 58,865 71,067
20,905 18,750 16,300 1,950 57,905 98,407
15,640 23,065 11,125 4,945 54,775 65,165
19,730 15,166 11,180 3,030 49,106 49,701
13,575 13,770 13,580 2,250 43,175 46,775
13,345 14,693 7,340 1,740 37,118 45,505
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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