Four Lakes
509760904Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
27m 56s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Cristoram's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Cristoram
B
Feudal Age
9:34
vs 10:51
top 11%
Castle Age
23:58
vs 20:09
btm 15%
Imperial Age
—
vs 36:23
btm 0%
eAPM
37
vs 32
top 39%
First military
7:53
vs 12:45
top 2%
▲
Fast Feudal Age at 9:34 — faster than 89% of analysed players on Four Lakes
▼
Slow Castle Age at 23:58 — slower than 85% of analysed players on Four Lakes
▲
Early military at 7:53 (Militia) — earlier than 98% of analysed players on Four Lakes
▲
Town centers almost never idle — 2s across the first 23:57
DGHIR | Lukera
A
Feudal Age
10:13
vs 10:51
top 30%
Castle Age
—
vs 20:09
btm 0%
Imperial Age
—
vs 36:23
btm 0%
eAPM
42
vs 32
top 30%
First military
8:41
vs 12:45
top 6%
▲
Fast Feudal Age at 10:13 — faster than 70% of analysed players on Four Lakes
▲
Early military at 8:41 (Militia) — earlier than 94% of analysed players on Four Lakes