AoeStats
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Arena

508529975Analyzed
4v4 RM · 8d ago on Sep 22, 2026· 38m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Random · Switzerland
1445
+10
🇹🇷 Celts · Türkiye
1405
+12
🇮🇹 Mapuche · Italy
1379
+13
🇺🇸 Muisca · United States
1362
+13
🇺🇸 Random · United States
1409
-15
🇺🇸 Random · United States
1357
-14
🇨🇦 Italians · Canada
1286
-11
🇺🇸 Random · United States
1188
-8
Player eAPM Actions Feudal Castle Imperial Opening
44 1,683 11:20 15:12 36:13 ⛏ Fast Castle
39 1,497 10:46 14:50 28:12 ⛏ Fast Castle
35 1,363 9:44 13:49 31:10 ⛏ Fast Castle
34 1,334 10:37 14:27 28:00 ⛏ Fast Castle
29 1,129 10:28 14:22 31:15 ⛏ Fast Castle
26 999 10:50 14:29 27:20 ⛏ Fast Castle
25 982 9:51 13:48 35:35 ⛏ Fast Castle
23 904 11:20 15:18 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,250 16,835 11,675 1,660 44,420 55,145
17,480 15,590 8,570 1,555 43,195 51,426
19,575 15,665 6,620 200 42,060 47,957
17,900 8,760 8,895 2,800 38,355 45,608
16,575 7,855 6,765 850 32,045 34,375
13,150 12,675 1,970 1,800 29,595 33,003
10,525 13,290 3,180 100 27,095 30,484
12,000 8,620 3,050 1,855 25,525 27,003
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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